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My rating: 3 of 5 stars
Fans of post apocalyptic fiction, fantasy, mythology, coming of age themes, and computer games will probably love Runemarks, the debut young adult novel by Joanne Harris. Better known for her adult relationship novels (Chocolate, Coastliners, Blackberry Wine), Harris takes on Norse mythology, setting this book in early Christian England. The landscape, with its gigantic horses carved into hillsides and its prehistoric burial mounds, plays a major role in this tale. Fourteen year old Maddy has been shunned by her village as long as she can remember. She’s obviously different, with the strange marking on her hand and her dreamy, otherworldly demeanor. She finally finds acceptance in the friendship and tutelage of The One-Eyed Man, a peddler who, during his yearly visits, recognizes Maddy’s specialness and educates her in the old ways, which include runes, spells, glamours, and all sort of “other” beings. Maddy is being groomed to go on a quest to save the worlds above and below.
Runemarks is exceedingly long. It’s very atmospheric, but unless the reader has a strong interest in its mythology and belief system, it fails to hold interest throughout all of Maddy’s ongoing trials and tribulations. Runemarks is well written, and recommended for anyone, young adult or older, who enjoys fantastical fiction.




Precious relics, fragments of the True Cross, are being stolen from churches across Europe and Asia. The body of one of the suspects, covered in cryptic tattoos, is found. The Vatican assembles a team, to track down the thieves and recover that relics. Ottavia is a Catholic nun who is a renowned paleographer; Farag is a Coptic Egyptian archaeologist; Kaspar is an officer of the famed Swiss Guard. Painstakingly deciphering The the meaning of the tattoos, the team is astonished to learn that the key to the mystery is embedded in Dante’s Inferno, specifically, Purgatorio. And they must endure and master the seven grueling challenges faced by Dante himself.
Capote in Kansas is a ghostly story, in which a pair of childhood friends attain tremendous literary fame, only to have their relationship destroyed by their success. The novel opens as both Truman Capote and Harper Lee are nearing the ends of their respective lives. Each has been a “one book wonder” of a sort, each now long paralyzed by a form of writer’s block. Both authors, who were simply human, after all, obsess over the choices they’ve made, struggling with enormous guilt and anxiety, somewhat existential in nature. Kim Powers takes the reader on an imaginary sojourn into their minds and hearts. Both are visited by ghosts and memories, unfulfilled wishes and waking dreams. How much of this plot is sheer, metaphorical fancy? Probably most of it. But it is based upon facts, and it might be interesting to revisit Capote in Kansas after reading some legitimate biography, to come to one’s own educated conclusion.
With all the renewed interest in fantasy over the past decade, the 102 year old historical fantasy, Puck of Pook’s Hill, deserves consideration. Two early 20th century children, living in Pevensey, England, have a chance encounter with the legendary Puck, who undertakes to bring them a series of first hand accounts of the history of their region. Puck introduces them to eye witnesses to such events as the Norman Conquest, the waning of the Roman occupation, and the dissolution of the monasteries. As the historic individuals relate their tales, they are suitable impressed with the children’s abilities to resolve some of the mysteries that were not understood in their times. The selections of Kipling’s poetry that accompany each chapter are related thematically, and pleasingly rhythmic. Recommended for grade level 4 and up through adults.
Ignoring her own better judgment, Meggie does the impossible, reading herself into Inkworld. She’s planning a sort of sightseeing vacation, a brief tour to see the fairies, talking trees, and other amazing elements described to her so vividly by her mom. Just like Gilligan’s, Meggie’s own little tour turns into something quite different. Once again, author Funke creates a place out of time, populated with many of the characters from Inkheart (Basta, Dustfinger, Farid, Mo), and adding many more, eg, a good prince and an evil one, strolling players, Dustfinger’s wife and daughter). Once again, bonds of loyalty, love, selflessness drive and shape the energetic plot. Inkspell is a nonstop adventure set in a cruel, feudalistic society, where the written word, properly wielded, can be the most powerful force of all. Recommended for all who enjoy effective, credible fantasy fiction.